Showing posts with label 4th Company. Show all posts
Showing posts with label 4th Company. Show all posts

Friday, September 6, 2013

Battle Report: Blood Angels versus Imperial Guard with a twist

Greetings once again InterWebs!!!! Last Monday saw a Holiday in the US, it was Labor Day, and Mordian 7th and I had the day off. We decided to celebrate with a little 1250 point battle in the morning. Instead of being a normal battle we both decided to play each other's list; so instead of my usual Transhuman Killing Machines I got to play with some normal guys with flashlights. It was actually a whole lot of fun! On to the pictures and some reporting........

My force for the day, a bunch of guardsmen, a Vanquisher, a Thudd Gun, and a couple of Sentinels:

Led by Ciaphas Cain Hero of the Imperium!
Mordian 7th had some rules he found which we both agreed represented Ciaphas Cain and his bodyguard Jurgen very well. It was a blast to use him and have him trying to save his own life during the game.

The board setup which was surprisingly not a city fight:




The guard went second and deployed hunkered down in the the defense line. The guard needed all the help they could get!


The Blood Angels setup, ready to sweep the Guard off the table. This is not a sight I am used to seeing as I am usually on the controlling side of the Blood Angels:


The Blood Angels went first and swept forwards rapidly. The Baal Predator unleashed on the Guard Command Squad in an effort to 'cut the head off the snake' but only managed to kill poor Lt Schilling:

Having first-hand experience with how devastating a Baal Predator can be I had to knock it out quickly. Oh looky, I have a Vanquisher:

At this point the Blood Angels are down 1 Baal Predator and the Guard 1 Lt Schilling, I would call that a very good trade off for the Guard. The second turn saw no reinforcements showing up and a lot of maneuvering by the armies and vain attempts by the Imperial Guard to blunt the Blood Angel Assault Squad's upcoming charge:

Turn 3 and the Blood Angel Stormraven Gunship shows up:


Turn 3 also saw the first (of many) Imperial Guard casualties. Here the Blood Angel Assault Squad (having lost its Melta gunner and was suffering from the 'Red Thirst') forgoes the Chimera troop transport to charge into a hapless squad of Imperial Guard. Oh the humanity! Flashlights (lasguns) do not work so well against power armor:

Yeppers, it went about how I figured it would:

The Blood Angels begin lining up for their next targets:

Turn 3 for the Imperial Guard did have a couple of highlights amongst all the screaming and dismemberment. First off Ciaphas Cain's personal driver Jurgen (who has robust driving style as a rule) decided to get the Hero of the Imperium away from the crazy (and thirsty) Blood Angels ripping apart the Guardsmen behind him. If you have ever read any of the Ciaphas Cain novels you will understand that this is perfectly normal for the Hero of the Imperium! Jurgen cleared the far defensive line with ease but I wanted an 'action' shot:

The other highlight for the Imperial Guard was again the Vanquisher which I had been taunting Mordian 7th with all morning, telling him "I will snap shot the Stormraven out of the air"! Well, I got darn close. 6 to hit, 14 total armor penetration, but only blew the Multi-Meltas  off of it:

The end of turn 3 with the Blood Angels pushing the advance on the Imperial Guard line (and the Guard's Objective):

Blood Angel Assault Troops loose in the backfield is a terrifying problem to have:

Turn 4 was the make it or break it turn it seemed. The second Blood Angel Assault Squad (with Librarian) finally got tired of the movie being shown in the Thunderhawk Transport and decided to show up to confront Ciaphas Cain the Hero of the Imperium. Unfortunately they did not stick their landing all that well:


The Stormraven Gunship (carrying a Sanguinary Priest and a Combat Squad of Assault Marines) felt it was time to get away from the Vanquisher and its brutally effective gunner. As it was zooming towards my table edge it unloaded its payload of Transhuman Killing Machines deep in my lines:

Turn 4 for the Imperial Guard showed a glimmer of hope against the onrushing Red tide of Blood Angel Assault Marines. First off, Jurgen decided to Tank Shock the Blood Angels in front of him forcing them out of Squad Coherence:

The final unit of the Imperial Guard show up (just in time!) to deal with the 6 new Blood Angel Assault Marines recently deployed from the departed Stormraven Gunship. Rough Riders......Charge!!!!!

The Rough Riders gutted a bunch of Assault Marines with their Power Lances, however I am not sure it was enough of them. The 2 nasty ones are still left standing, the Sanguinary Priest and the Sergeant with a Power Sword:

Turn 5 and it would be the final turn saw the Blood Angels trying to secure both objectives while denying the Imperial Guard any chance to secure them. The Blood Angel Librarian and his squad finally assaulted and blew up the Hero of the Imperium's Chimera:

Having butchered the rest of the Imperial Guard Command Squad last turn the one surviving member of the first Blood Angel Assault Squad to hit the lines decided he need to kill the Imperial Guard Squad holding the Objective which he did! Here you can see the Guard breaking a fleeing:

Turn 5 for the Imperial Guard held a lot of surprises! First off the Rough Riders (not shown) managed to slay the Sanguinary Priest and not all die to the Sergeant with his power sword. The fleeing Guard Squad regrouped just as the team of 3 Lascannons blew away the Blood Angel Assault Marine holding the Guard's Objective:

The now ride-less Ciaphas Cain Hero of the Imperium and his penal squad scurry into the woods and seize the Blood Angel Objective.

That is were the game ended with the Imperial Guard winning 3-0. I must say it I had a bunch of fun playing the Imperial Guard against my normal army (the Blood Angels) and I hope Mordian 7th enjoyed his time playing the Transhuman Killing Machines. Thanks for stopping by taking a look! Take care!

Saturday, April 6, 2013

6250 points of Painted Blood Angels: 'Knights of Baal'

Greetings once again InterWebs!!!! So as promised in my last post I gathered up all of my painted Blood Angels 4th Company 'Knights of Baal' and took some photos. I had to set everything up in the kitchen on the glass table due to the size of the army so I apologize for the lesser quality photos.

Here are some overview shots of the army:




 Top-down view:

Head-on view:

Here are some closer views of the some of the sections of the army:

The Motor Pool:



Land Raiders and Terminator Squads:






The Sanguinary Priests:

The Lord of Death and his brother Librarians:

Vanguard Veterans:

Last but not least, the Lord of Angels himself, Sanguinius:

Wow, what a nice feeling to have all of that done and behind me!!!!! I am really ready to move beyond the Sons of Sanguinius for a while and all of their red! I still have some Death Company models that I will add to the collection sometime in the future, but for now I am going to work on finally finishing some small projects that I have had laying around for years. Thanks for stopping by and taking a look! Comments are always welcome! Take care!

Tuesday, March 12, 2013

Painted: Blood Angels Furioso Dreadnought

Greetings once again InterWebs!!! I would like to present to you my Blood Angels Furioso Dreadnought; while looking for some minis for a friend I stumbled across this guy lurking in the back of the cabinet. This model was converted from an Assault on Black Reach Dreadnought before GW came out with their plastic Blood Angel Furioso Dreadnought kit. All in all I think he turned out fairly well for being a conversion/kitbash  using parts from the bits boxes. Of course I had attempted to paint him those many years ago and he looked nowhere like the rest of my current Blood Angels, so the first step was to bring the red areas 'in-line' with the look of the rest of the army.

Here are some various paint-in-process shots:



This shows the new placement of the Meltagun:




Now to start some of the initial highlighting:





Now to add some of the other colors:




 Not too bad for a yellow over black:




I managed to knock out the rest of the painting last night as the snow was ending; here is my Blood Angels Furioso Dreadnought all finished up:




A look at his Heavy Flamer conversion:

Kill marks for the Meltagun:

The business end of the Heavy Flamer conversion:

Lurking in the ruins of a building (for scale purposes):


Thanks for stopping by and taking a look! Take care!